June 24, 20203 min

Is the apple ecosystem getting ready for the glass?

My observations at the WWDC20


Is the apple ecosystem getting ready for the glass?

My observations at the WWDC20

In WWDC20 the annual developer conference which started on June 22, Apple announced many updates on its software ecosystem right from iOS to the Mac OS. Not sure if it's me trying to fit in these updates to the upcoming AR device( Glass), but many new patterns introduced in the iOS 14 updates feels to be applicable for the glass interface.

Apple introduced the new iPad Pro in March with LiDAR Scanner which was seen as a teaser to the upcoming AR glass. Later the leaks revealed that the upcoming Apple Glass will feature LiDAR for understanding its surroundings instead of cameras to ensure privacy.

Widgets on the Home Screen

Widgets will play a huge role in the AR screens, to give you more information at a glance. The new pattern of bringing the widgets to home-screen is a step to identify that information that needs to be presented.

App Clip Codes

App clips are designed as a way for users to quickly access and experience in a contextual way, this would be a great way of enabling certain interfaces or interactions in the glass.

Siri Minimal UI

Voice UI plays an important role in AR, either to dictate a command or input a text. Guess the new minimal UI is to bring consistency across the device including the glasses.

Spatial Audio

After visual-auditory sense is the more prominent sensory which can help us to increase the level of immersion. The new spatial audio for the air pods will help the glasses to enhance the impressiveness of the experiences.

Audio messages with Siri

Typing texts using a glass might not be a pleasant way to interact with, audio messages could be a solution to make it a pleasant experience.

Compact Calls

Similar to Siri’s minimal view the call screens are getting standardized to support the glass I assume.

Look Around & Location Anchors

Location Anchors uses Look Around data from the new Apple map to place AR experiences, such as art installations or navigational directions, at a specific point in the world.

Detecting Hand Poses with Vision

We know hand gesture is one of the natural ways to interact with the interfaces and augmented objects. The inclusion of the hand tracking as part of the vision library is the way for creating interactions for the glasses.


Other patterns that surfaced on twitter which is hinting Apple getting ready to bring the glasses.

Originally published on Medium